All five Multiplayer Sneak Peek maps for Generals and Zero:Hour with A.I. support.
Maps:
- Alpine Assault
- Oasis ("Golden Oasis")
- Smalltown USA ("Homeland Alliance")
- Tampico Trauma ("Silent River")
- Tourney Map ("Tournament Desert")
Fixes:
- Added waypoints for the train in Alpine Assault to loop around the map
The train teleports to the next node when it is not connected, but this only works in the beta
- Replaced beta objects with their retail counterparts (mostly cars and props)
- Added a (transfer compatible) map.ini in Tourney Map (Zero Hour)
to change the fountain model back to the old one used in Generals
Bugs:
- The bridge (CBWBridgeKH) on Oasis clips a bit into the terrain, that's because
the beta used a slightly different model (Not fixable without modding)
- The Zero Hour A.I. won't build properly on some maps, because they are to small
(Especially on Oasis, there the A.I. builds airfields inside civilian buildings)
How to install:
- Open the .zip file
- Choose your game (Generals or Zero Hour)
- Extract the maps in your Generals / Zero Hour Maps folder
➥ My Documents\Command and Conquer Generals Data\Maps
➥ My Documents\Command and Conquer Generals Zero Hour Data\Maps
- Start Generals / Zero Hour and go into Skirmish or Multiplayer and select "Unofficial Maps"
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