(Version v3.0)
Includes Diffuse, MREC, UV Map, decals layer, and character markings.
What's new on v3.0 (2021-07-06)
- Reworked and reorganized the diffuse template into a single PSD file.
- Improved color mask accuracy.
- Added Blender 2.8x file.
VERSION HISTORY
2.0 (2019-10-13)
- Added character decals (Trigger and Erusea markings).
1.0 (2019-09-09)
- Initial release.
Awesome job. But any chance to have the actual area to color and the details (like instruments) separate into two layers?
Sorry for the late reply (gg ModDB notification), but Alpha Mask should work in coloring the body while leaving the rest alone. Overlay the mask over the texture and delete anything in the black area.
Ohh I see what that's for now, thanks.