3 HUDs, one that fixes minor stuff in EZ's HUD and then one that does those fixes but also makes the HUD more consistent with each other and then one that adds some extra stuff to the previous HUD.
*Update
Apparantly the Saving and Saved was orange and it took me a bit to find where it was, it was in the titles.txt in the scripts folder, so now its included with the script folder and the og titles.txt is included in the og hud folder.
*Update 2
I figured out how to fix Proskept:Zero's base hud, just add the e:z1 hudanimations.txt to the scripts folder, i dont know how i didnt realize this.
*UPDATE 3
Fixed Dorm_extra_hud so it actually has the manhack hud item cause i fucked up the cilentscheme
This is my HUD fixes and my special HUDs (its just some name changes and the extra one has like
This addon updates the EZ1 HUD by fixing any yellow still left from HL2's HUD, such as the background panels which flash yellow when switching between weapons or hudhints flashing yellow instead of blue. And has two extra huds which change weapon names (in both of them) or the extra hud, changes the manhack icon.
What changed? Well, in base Entropy:Zero, the HUD is blue, but not every part is BLUE, see something that wasn't touched, (at least not a lot) was the hudanimations.txt and hudsanimations_ep2.txt which controls well the HUD animations. So when theres a color change, its done in there (and maybe the cilentscheme or hudlayout). So when you change weapons, the ammo panel will flash yellow, so now its blue which just makes and feel better. All of this included in the ez1_hud_minor folder, no extra changes are made like the other huds.
Then there's dorm_hud and dorm_extra_hud, dorm_extra is the exact same as dorm_hud but with an icon change which ill talk about later. dorm_hud changes the names of the weapon to be more consistent with each other and EZ2 (somewhat), so just as an example, say any of the Civil Protection weapons are labelled as "Civil Protection S.I. Weapon" however, the manhack and mp7 include "Officer S.I." which could make sense, if not for the whole Overwatch Standard Issue thing which in EZ1, whenever a soldier weapon is aquired, its labelled as TROOP S.I. implying its used for unauthorized weapons, so officer is removed on the CP weapons. Then for the EXTRA hud, human error's manhack icon replaces EZ1's manhack icon which is just a recolored HL2 Survivor icon.
So just to make it clear what changed name wise, im just gonna do what i did for the necrocop where i list out what is "said" but in a comparison instead.
"HL2_Grenade"
"(UNAUTHORIZED) TROOP S.I. EXPLOSIVE" - "(UNAUTHORIZED) TROOP S.I. MK3A2 EXPLOSIVE FRAG"
"HL2_Pistol"
"CIVIL PROTECTION S.I. 9MM PISTOL" - "CIVIL PROTECTION S.I. 9MM USP MATCH"
"HL2_ManhackToss"
"CIVIL PROTECTION OFFICER S.I. VISCERATOR" - "CIVIL PROTECTION S.I. VISCERATOR"
"HL2_Shotgun"
"(UNAUTHORIZED) REBEL SHOTGUN" - "(UNAUTHORIZED) TROOP S.I. SPAS-12"
"HL2_SMG1"
"CIVIL PROTECTION OFFICER S.I. 4.6x30mm MP7" - "CIVIL PROTECTION S.I. 4.6x30MM MP7"
Anyways to take from user4200 to explain what to do with the folder you downloaded and unzip.
Or not, see, when it comes to hud stuff, the custom folder doesnt really work, so you will have to replace the files which is why the og hud is packaged with the zip if you ever want to revert back. Remember to delete any extra stuff that comes with dorm_hud or dorm_extra_hud since it may affect other huds. Just schlop the resource and scripts folder into the Entropy Zero/Entropy Zero/Entropy Zero folder and it should work. You just have to manually remove the stuff if you want to change huds.
One last note, if you do use dorm_extra_hud, the extra hud does affect mods, the manhacktoss weapon losses its icon in mods such as Uprising and Proskept:Zero, so be aware, most likely this will require something from me when i do Uprising.
This addon will break Proskept:Zero, an EZ1 mod, base HUD, the proper fix to this is to just add ez1's base hudanimations.txt, i dont know how i didnt think of that but i figured it out now.
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How about some comparison images?
yea i want to but i have no idea exactly where to put it, there's kind of a lot and the preview just wouldn't explain it properly since there's kind of a lot and too little of room
Nice fixes liked minor hud, but how can i edit flashlight icon for disable like ez2?
tried hudlayout.res with visible 0 for hudsuit power and not worked also hudflashlight seems visible 0 but in game always visible
im sorry but i have no idea how to fix that thing