A Capture the Flag map by Ezekel.
alpha version of morphology
each cap unlocks a new level of the other team's base, and a new intel position, making it progressively deeper into the losing teams base, offering better defense options, but also allowing more possible routes to attack for the winning team.
Please send me any feedback, as it'll help me develop this into a fully functioning level.
feedback here: Forums.steampowered.com