Ice cold steel and dark corridors - that's how our leadmapper Elusive's side project of the same name presents itself: "Cold Steel". You may look forward to solid brushwork, well placed weapons, as well as a whole army of nasty Strogg, who arm themselves in neat cutscenes to show you what they've got. Finally our members Mantikor, Dreyseth and Waran helped completing the singleplayer map with custom-textures, -models and -sounds. You can grab Cold Steel here and start in your digital crusade against the Strogg right away.
how it looks Youtube.com
Nice map with cool design. Very good work ;-)
Mixed impression overall.
Positives:
- Music is awesome.
- Cool cutscenes.
- Dynamic map with moving elements, good map design in general.
Negatives:
- Some triggers were weird. At one point, picking up a pack of shells unlocked a door across the room, and an "open door" interactive panel turned on a lift halfway across the map - the "activate lift" screen just wouldn't work until the seemingly unrelated door switch was pressed. In the same vein, the lift couldn't be recalled, so jumping back down to the lower floor made the level unfinishable.
- Inconsistencies - some unlocked doors had red lights, making them seem locked. This led to some frustrating times trying to figure out where to go, since everything looked locked.
- Visibly spawning enemies - One scene with an enemy spawning directly "behind" you comes to mind, but there were a few other instances with enemies clearly appearing out of thin air.
- Frustrating environmental deaths - Getting killed without any warning by a falling beam is just irritating. The number of explosive barrels might have been a little excessive too.
I'd say 6/10 - I'm glad I played it, but there was definite room for improvement.
One of the better single player map mods for this game.