This new pack consists of both the wtd mega pack 1 and 2. It contains a ton of new props, weapons, npcs, and players.
This is a pack of weapons/player models created by WTD and Rainmoon. Mirrored here for archival purposes.
*ORIGINALLY DEVELOPED BY WTD*
With new additions by Rainmoon
Email: rainmoonsreign@hotmail.com
Website: www.endeavormods.com
INTRODUCTION
This new pack consists of both the wtd mega pack 1 and 2. It contains a ton of new props,
weapons, npcs, and players.
All of the templates contained in this pack are located in the NOTINFO.txt file.
You can use that NOTINFO as a reference for using the addthing console command. If you
like hightech weapons, you'll love what I did to the remastered quake3 weapons.
Be sure to uninstall the old mega packs before running this one.
FIXES
-Added a torch light to the monk2 lawman. Fixed monk2 lawman's animations. Neato!
-Fixed animation issues with several npcs.
-Some items didn't have icons. They do now.
-Improved the icon art.
-The quake3 weapons now have authentic sounds and kickass effects.
-Removed problematic templates. Some templates didn't have models AT ALL.
-Tweak down marine stats. Players should start with default settings like everyone else.
-Added scripts to various weapons like the reaper and canes. CHECK EM OUT!
-Some collision fixes to various items.
-Strange foley settings were found on various items. Fixed now.
-Added propper portait models to the marines. No more Ventrue goth portrait. SWEETNESS!
NOTES:
So far testing has been done to some of the wtd mege pack1 maps. This Classic pack will run
those maps without issues. I can't say for sure whether this is true for all wtd mpack1 maps.
If you are having problems with this pack, report it to me, Rainmoon.
Enjoy!