A New Team of Specialist safely landed into our areas. They await your orders, Commanders!
Russian Airborne Troops from Battlefield 2042 and Call of Duty MW2, with custom heads and kits!
Password : shewasafastmachine
Enjoy!
How long does it take you to create skins like this?
A full team usually takes 2-3 weeks or a few months to finish. It all depends on the complexity of the models.
thanks for the models)
Your work is excellent
Thank you mate!
What's the password?
Always check the description for the download. Click "read more"
How did you make this camera animation? BTW soldiers are awesome
Find the SoldierCamera.tweak file located in "Objects_Server.zip\soldiers\Common" open this file then replace all the lines by this one:
rem *** Generated with Bf2Editor.exe [created: 2004/10/13 15:1] ObjectTemplate.activeSafe Camera SoldierCamera ObjectTemplate.modifiedByUser "NanohTheGreat" ObjectTemplate.saveInSeparateFile 1 ObjectTemplate.floaterMod 0 ObjectTemplate.hasMobilePhysics 0 rem ------------------------------------- ObjectTemplate.addTemplate S_SoldierCamera_RotationRpm rem ------------------------------------- ObjectTemplate.floaterMod 0 ObjectTemplate.hasMobilePhysics 0 ObjectTemplate.CameraId 1 ObjectTemplate.CVMNose 1 ObjectTemplate.CVMInside 0 ObjectTemplate.CVMFlyBy 0 ObjectTemplate.CVMChase 0 ObjectTemplate.CVMFrontChase 0 ObjectTemplate.regulatePitch 0.5/-0.5 ObjectTemplate.cameraShakeStartSpeed 10 ObjectTemplate.cameraShakeMaxSpeed 35 ObjectTemplate.bounceLength 0.25 ObjectTemplate.bounceStrength 60 ObjectTemplate.bounceDamping 15 ObjectTemplate.followStiffness 4 ObjectTemplate.cameraShakeSensitivity 20 ObjectTemplate.chaseDistance 3 ObjectTemplate.chaseAngle 0.15 ObjectTemplate.nosePos 0.3/0/-0.30 ObjectTemplate.chaseOffset 0/1.0/0 ObjectTemplate.worldFOV 1.5 ObjectTemplate.insideFOV 1.5 ObjectTemplate.activeSafe Sound S_SoldierCamera_RotationRpm ObjectTemplate.modifiedByUser LJO
Enjoy the magic!
That 80's music strike me more than your excellent stuff, thx :)
Any interest to port Ryu with a Hadoken weapon from Street Fighter?
Yeah 80s vibe are awesome... heheh!
Maybe someday If I get some inspiration for it!
cool, there are export tools available for USFIV, SFXT, SFV, maybe more
Your releases are always a treat Nanoh! Thank you again! B)
Still watching for those MW2 (2009) Delta soldiers with Delta arm rigs. ^_^ (drool)
This pack will be released soon, no worry my friend! Thanks!
"This pack will be released soon, no worry my friend! Thanks!" 😮😮😮 🙏🙏 🤩
Yowww this is cool!!!
Enjoy bro :D
thanks bro haha.. this is really cool, btw how long does it usually take to make these soldiers? I'm still a little confused about making soldiers on Autodesk 3ds
A couple of days, weeks or months... A very tought job!
thx
Enjoy, mate!
I just had a quick look at it. I looked great. Well done and thanks.
Awesome! Would love to see some Ultranationalist and Loyalist models from MW1 in the future.
very cool thanks)
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Character pack
Enjoy!
How long does it take you to create skins like this?
A full team usually takes 2-3 weeks or a few months to finish. It all depends on the complexity of the models.
thanks for the models)
Your work is excellent
Thank you mate!
What's the password?
Always check the description for the download. Click "read more"
How did you make this camera animation?
BTW soldiers are awesome
Find the SoldierCamera.tweak file located in "Objects_Server.zip\soldiers\Common" open this file then replace all the lines by this one:
rem *** Generated with Bf2Editor.exe [created: 2004/10/13 15:1]
ObjectTemplate.activeSafe Camera SoldierCamera
ObjectTemplate.modifiedByUser "NanohTheGreat"
ObjectTemplate.saveInSeparateFile 1
ObjectTemplate.floaterMod 0
ObjectTemplate.hasMobilePhysics 0
rem -------------------------------------
ObjectTemplate.addTemplate S_SoldierCamera_RotationRpm
rem -------------------------------------
ObjectTemplate.floaterMod 0
ObjectTemplate.hasMobilePhysics 0
ObjectTemplate.CameraId 1
ObjectTemplate.CVMNose 1
ObjectTemplate.CVMInside 0
ObjectTemplate.CVMFlyBy 0
ObjectTemplate.CVMChase 0
ObjectTemplate.CVMFrontChase 0
ObjectTemplate.regulatePitch 0.5/-0.5
ObjectTemplate.cameraShakeStartSpeed 10
ObjectTemplate.cameraShakeMaxSpeed 35
ObjectTemplate.bounceLength 0.25
ObjectTemplate.bounceStrength 60
ObjectTemplate.bounceDamping 15
ObjectTemplate.followStiffness 4
ObjectTemplate.cameraShakeSensitivity 20
ObjectTemplate.chaseDistance 3
ObjectTemplate.chaseAngle 0.15
ObjectTemplate.nosePos 0.3/0/-0.30
ObjectTemplate.chaseOffset 0/1.0/0
ObjectTemplate.worldFOV 1.5
ObjectTemplate.insideFOV 1.5
ObjectTemplate.activeSafe Sound S_SoldierCamera_RotationRpm
ObjectTemplate.modifiedByUser LJO
Enjoy the magic!
That 80's music strike me more than your excellent stuff, thx :)
Any interest to port Ryu with a Hadoken weapon from Street Fighter?
Yeah 80s vibe are awesome... heheh!
Maybe someday If I get some inspiration for it!
cool, there are export tools available for USFIV, SFXT, SFV, maybe more
Your releases are always a treat Nanoh! Thank you again! B)
Still watching for those MW2 (2009) Delta soldiers with Delta arm rigs. ^_^ (drool)
This pack will be released soon, no worry my friend! Thanks!
"This pack will be released soon, no worry my friend! Thanks!"
😮😮😮 🙏🙏 🤩
Yowww this is cool!!!
Enjoy bro :D
thanks bro haha.. this is really cool, btw how long does it usually take to make these soldiers? I'm still a little confused about making soldiers on Autodesk 3ds
A couple of days, weeks or months... A very tought job!
thx
Enjoy, mate!
I just had a quick look at it. I looked great. Well done and thanks.
Thank you mate!
Awesome! Would love to see some Ultranationalist and Loyalist models from MW1 in the future.
very cool thanks)