Adds better blood to kmquake2.
While the original decals are comic-like and are overlapping eachother, the new decals aim for a more realistic approach to match the games atmosphere.
Installation:
replace "kmquake2.pk3" from the mod with the original "kmquake2.pk3" in Quake2/baseq2
Thanks, much appreciated! The blood was the only thing in KMQ2 that bothered me.
There is an update in the works for KMQuake 2 engine, you might wish to rerelease the mod once it's done, or even better, just pack the blood textures in some pk.3 that will load after kmquake2.pk3 (name kmquake2blood.pk3 for example will load after and works OK) and the textures will be compatible with all future KMQ2 versions :)
Cheers!
Thanks, much appreciated! The blood was the only thing in KMQ2 that bothered me.
There is an update in the works for KMQuake 2 engine, you might wish to rerelease the mod once it's done, or even better, just pack the blood textures in some pk.3 that will load after kmquake2.pk3 (name kmquake2blood.pk3 for example will load after and works OK) and the textures will be compatible with all future KMQ2 versions :)
Cheers!
I like it, reminds me of HL/Gunman
Edit: Pixelated it a bit with paint net, looks very neat with unfiltered textures
I.imgur.com
Did it really need to include the entire copy of kmq2_pak00? What are the exact files that change things, can you list them please?