This is the Aramadia class SSD that I made for the video game Star Wars: Empire at War: Force of Corruption. knowing how to mod the game is required as no xmls are included in this release, you can use the tutorial I have wrote to code in to the game. This model was made, rigged, textured, and Converted by me ("X" aka lord_X, the_unkown, knivesdamaster, and lost_1) Here is some stats of the unit Attak HP - 45 (most are with 2 fire pionts but there are some with 3 and even a few with 4) Shield HP - 2 Hanger HP - 3 (all found on the bottom of the unit) Engine HP - 2 Tractor HP - 1 Poly count of model Unit alone - 8786 Total rigging - 18105 per 3ds Max There are multiable skins for this mode; they are as follows Imperisl - ev_aramadia_ssd.dds, ev_aramadia_ssd_bump.dds New Repulic - rv_aramadia_ssd.dds, rv_aramadia_ssd_bump.dds Nuetral - nv_aramadia_ssd.dds, nv_aramadia_ssd_bump.dds There is a Full readme in the download, and the folder is compresses in a .RAR file type Enjoy X
sweet
You should make the Bellator Class and Assertor Classes as well, you can find ludicrously high poly versions here, Fractalsponge.net
looks really good!
Help, where do the BIG_I_BUTTON_ARAMADIA_SSD.tga/i_button_aramadia.tga/I_RADAR_ARAMADIA.tga file(s) go?
which it was the program, with which you could make the ship
as the mods installed
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any mods dat have this ship ???
None, but mine soon will