May 2009 Eternal Silence
This time in the hot seat is the Crankshaft crew, talking about their always popular mod Eternal Silence for Half-Life 2. So join Dan, Sam, Michael, Daniel and the ModDB Staff as we discuss the highs and lows of developing Eternal Silence.
March 2009 The Nameless Mod
This time in the hot seat is Offtopic Productions, talking about their highly anticipated, recently released mod for Deus Ex called The Nameless Mod. So join Lawrence, Jonas, Shane and the ModDB Staff as we discuss the development of TNM.
March 2009 Jailbreak!
This time in the hot seat is the Jailbreak team, talking about their upcoming new version of the popular spin on the original deathmatch gametype. Joining the crew in this show is Andrew Wills and Richard Slaughter.
February 2009 Project Reality
This time in the hot seat is the Project Reality team, creators of the team play oriented mod for Battlefield 2. James Nolan, Edmund Forvargue, Eamonn Glass, Alaistar Sewhoy and Tom Fancy sit down with the ModDB Crew, spilling the beans on the ins and outs for developing on the BF2 engine.
February 2009 Smashball Labs
This time in the hot seat is the Smashball Labs team, the guys behind Smashball a mod for Half-Life 2 named the galaxy’s most violent virtual sport! Michael Bott, Stephen DeBaun, Justin Krenz and Ryan Sebenius talk about the development and future of this amazing mod.
January 2009 Overgrowth
Overgrowth which is a sequel to the ever popular Lugaru: The Rabbit's Foot. Proving once and for all professional development can be done without the need for a professional setup. These guys sure are an inspiration so listen closely. Be sure to grab your free copy of Lugaru: The Rabbit's Foot after the show to see what all the fuss is about, this special deal is for listeners of the Developer Banter!
January 2009 NeoTokyo #2
A first person shooter that aims to provide a visceral combat experience in a rich futuristic setting. The setting emulates combat in a cybernetic-police thriller, introducing augmentations such as active camouflage and networked IFF systems to the urban combat genre. Only this time around we grill the art leads about there experiences and what they offer to the mod.
December 2008 Black Mesa Source
Black Mesa Source aims to re-make the award winning Half-Life game that won countless game of the year awards when it was first released 10 years ago. This mod wont be just a copy paste job like Half-Life Source was, think high quality models, amazing scripted squences and enough nostalgia moments to satisfy any Half-Life geek.
November 2008 Neotokyo
A first person shooter that aims to provide a visceral combat experience in a rich futuristic setting. The setting emulates combat in a cybernetic-police thriller, introducing augmentations such as active camouflage and networked IFF systems to the urban combat genre.
nice interviews, enjoyed listening to them :)
Any chance this will get added to the itunes feed?
Not a big deal, would just make my life easy :)
Yeah, these Interviews are really great.
Looking back at all of my PerfectDark MISSION'S, now knowing that the one's I wanted to Show, I can't and are the Future, and are still CLASSIFIED.