World Storm plunges us into a global conflict between the superpowers of the NATO bloc and the Soviet Union, the game does not have a full storyline for revealing the conflict itself, since the game is more focused not towards political issues, but towards tactical gameplay. This period of time and countries was not chosen by chance, since the Cold War became the strongest reason in the arms race, this gave rise to: the most complex, deadly, perfect and far ahead of time types of weapons, it was during this period of time that a bunch of drawings of weapons of the future were invented, which were only implemented in our with you days, for example, the characteristics of aircraft of the 5th generation as an example. Another important point is that now many things have been declassified, and you can get much closer to one or another type of weapon. World Storm is made in the best traditions of VFRC with a bias towards "pseudo-reality"

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