(run in windowed for now for polymer) resurrected an aged mod and re implemented visually its capabilities and more sifting through different years of mapster and eduke to find compatible exe's I'm putting this together it's very barebone as of now I'm trying to portray a Duke nukem 2 vibe, and understand what they were thinking in terms of this being one of the Betas ran in eduke

Description

Run with !UnlameDukei! exe for now. Update 2, 5 maps with polymer points Breaks some things, but here's what i've been planning to have for a while mixed with this. Polymer lighting, which i plan to take advantage of. I much prefer polymer lighting because it's a pretty and fun way to light a map and more modern in my eyes. I use spot lights mostly

Preview
updated #2 (unlame duke 3d) 1.0 beta polymer (non beta pallet). 2020
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