MarchUpdate
At first we want to present you our new maps, of which parts are already finished:
The dominating colors are green and yellow, depending whether threre is close brush or a clearing.
Therefore we use a strong contrast to seperate the two themes,
sometimes there is even fog on the ground when only brush is around and no sunlight reaches the ground.
The style of the cave is nearly similar to the Stream-Map, it is a very short sequence and we planned to make a section which is under the earth. To reach it you will have to dive.
In addition to that I changed the Post Process Effects in the Stream-Map and replaced some leaves.
Here are a shot of the new "ShotGun", which was already a weapon in the first part of Tre!
In addition to that [WuTz]! made a scriptvideo to show his progress. You can catch a glimpse of the KI, the GamePlay and the Load/Menusystem!
Greets unrealer2
Track seems good :P. Well the scripts seem nice. Maps look very yellow not sure it's supposed to be like that.. Well good mod so far.
uhhhhhh.... Good?
I like the maps, the video however does not do this mod justice. It does not look polished and needs work of course, which I'm sure it will. You shouldn't have demoed off that video, it hurt it more than it helped however I still have plenty of faith in the mod.
Nice seeing a few mechanics and such (video was funny although the words were small and hard to read sometimes). I find the maps don't look right. Just the colours and the way they blend together doesn't seem right. Instead of adding blood all down the side of the river you could always do an animated texture moving down the river :D.
Want to see more!
Wow