This is a mod in developement which basically promotes sniping. All of the Sniper Rifles have infinite ammo and both teams respawn on the opposite hills of Blood Gulch. The are also a couple of Vehicles randomly placed in the centre of Blood Gulch and also some added bushes and shrubs to hide behind while sniping. For each base, there are heavy weapons to guard the base from vehicles and also each team has a secret teleporter into the caves, which are blocked out. The caves are basically a teleporter central with multiple teleporters leading to various secret sky bases made out of logs with secret weapons on top such as a repelling gun, a needler which needles paralyse the opponent, a grenade launcher and also a Pistol which can deplete enemies' shields with a single shot. Version 1 is currently out now but Version 2 is in progress.

Post news Report RSS Current Progress For Version 2 (30th October 2008)

This is what I have done so far for To Snipe Or Not To Snipe Version 2.

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This is what I have done so far for To Snipe Or Not To Snipe Version 2:

- The teleporter for each base leading to the caves have been made.
- The caves have been properly blocked.
- The Sniper rifle has unlimited ammo.
- The left side of Blood Gulch has been blocked out.
- Extra scenary has been added to the map.

What Is Uncompleted:
- The Effects and names of the new weapons have not been finalised.
- The right side of Blood Gulch has to be blocked out.
- The sky platforms have to be built.
- The teleports to the sky platforms have to be created.

Currently I am on schedule and everything is going fine.

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