"The After" is Inspired by The Last of Us, in this map i will get the original texture of the game, original models. This story is based on that the survivors survived after three years and they are looking for food and a place to live, they find themselves in a very dangerous place that infected has been changed after 3 years and they will be more dangerous , and you'll have to experience it through the game. its only for Left 4 dead 2

Post news Report RSS New Screenshots of Subway, Tess

Hello guys, It has been a long time since my last post. I'm going to show you some of my process in this mod.

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Hello Survivors.

It's time for you to see how I progressed lately, I'm going to show here some screenshots, it took me a long time to build these models, it was a challenging experience, but I have a long way to go on, like I promised that Blood Add-on will come, it will come in time that I can work on it, at this time I concentrated on the building map for the MOD that will be significant progress.

The last one - Tess.

Thanks anyway!

(Anton)Tony Rozenberg.

Comments
DevinShadowV
DevinShadowV

Even though the lighting is not there yet that's pretty impressive.

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DevinShadowV
DevinShadowV

What software did you use to create the models?

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TonyRozen Author
TonyRozen

3D Max, Maya and Thank You!

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jon1223
jon1223

well done i like to see more posted

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.Bach
.Bach

This looks really good! You said that you're going to port this to Source 2.0, right? Good luck with that.

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TonyRozen Author
TonyRozen

Yes, I'm going to port this mod for Soruce 2.0 too!
Thanks!

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Mrksmt9
Mrksmt9

always concerned when people put hammer shots up as this may mean a broken map, it takes a very short time to compile in fast mode for any size map nowdays so why hammer shots?

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TonyRozen Author
TonyRozen

because i need to add Specular and Bump to models as they are and put right number for each model and texture to make it realistic and beautiful, and Run Advance Compile instead normal to make shadow become realistic, there many work is on this mod, so i'm keeping the special lighting to end.

but if i was going to compile it fast mode you won't see it as it suppose to be, the point i'm making this game become The Last of Us, and Become most beautiful mod instead to make it rubbish and faster.

I prefer to focus step by step and using better lighting and playing with the lighting instead put it as normal map, shadow, texture, specular, normal map to maximum level to make it best as i can.

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