2020.11.08
2020.06.28
2020.06.18
2019.07.23
-Improved text of golem eyes.
-Improvements in the Uruk Hub.
-Fixed the chests of the Akaria dungeons that not appear.
-Improvements in the climbable walls of Sakkara.
-Improvements of collisions in Sakkara 5.
-Smaller fixes in the Abydos levels.
-Fixed a problem that allowed to get the acid darts before going to Sakkara.
-Improvements in Sakkara 8.
-Fixed the bug of the Abydos Sud plaza.
-Now when placing the broken lever in Abydos South there is an animation.
-Added the outdoor pool that was in the old versions of the Abydos council.
-Added the photo of Sphinx in the hall of the mayors.
-Added a going down animation to the Abydos South bridges.
2019.05.20
-Fixed a bug in Sakkara 7 (Hittities Village).
-Fixed a problem with the german version texts.
-Improves in Uruk Hub level.
-Improves in the texts.
2019.05.01
-Improves in the texts.
- Fixed some bugs of Sakkara 1.
-Added more hints for the player in Sakkara 1.
-Added a save point in Akaria 1.
-Fixed a problem with an NPC in Akaria 2.
-Improvements in Abydos North and South.
-New cutscenes added in Sakkara 2.
-Improvements in the levers of South Abydos.
-Improvements in Sakkara 3.
-In the level of the dungeon of Heliopolis in the CS of the fire bulls you can now move.
-Improvements in the Cutscenes of Akaria 2.
-Improved the key pedestal animations in the Akaria Dungeon 1 and Akaria 3.
-Improved collisions with corals in the minefield of Akaria 3.
-Improvements in Akaria Dungeon 3.
-Improvement in the "RamTower" of Sakkara 1 and Sakkara 8.
-Added animations at the entrances and exits of Sakkara 2.
- Fixed some inventory items that were not deleted when they are equal zero.
-Graphic improvements in Sakkara 5.
-Added tutorials on how to turn off the green power sources in Sakkara dungeons 5.
2019.03.30
-Improvements on Sakkara 6 texts.
-Improvements and corrections on Sakkara 7.
-First attempt to fix the weird bug with the Akaria Dungeon 1 turtles.
2019.03.29
-Added some objectives for Akaria 1 cutscenes.
-Fixed a bug with the Corridor of Champions in Abydos.
-Fixed the mini-games of Sakkara 7.
-Improvements in Sakkara 1.
-Improves in the texts.
-Fixed a bug with the Resonator crystals in the dungeon 1 of Akaria.
-Now in Akaria 2 the pickup boxes appear after talking to the King.
-Improvements in the texts of the items descriptions in the shops of Sakkara 6 and 7.
2019.03.24
-Fixed the door bug in the diving bell corridor
2019.03.06
-Some portal and minigame bug fixes in Sakkara 7.
-Some graphic improvements in Sakkara 1
2019.02.28
-Fixed some bugs with colisions in Abydos North
-Fixed some bugs in Sakkara 8.
2019.02.25
-Added limits in Abydos North and South.
-The diving bell now is more accessible.
-Added time to all of the resonate crystals of Akaria.
-Implemented missions of the official guide in Sakkara 2.
-Improvements in the cutscene of the coronation in Abydos.
-Now the guard who is killed by Ishka, warns you that you will need the crocodile scales.
-Fixed a small problem with a guard in the CS of the Abydosian attack in Akaria 1 that sometimes disappeared after the CS.
-Fixed a problem that causes the rope of the Geb's trap in the Hittites village to disappear.
-Fixed the problem with the collision with the branches of the trap hole in the Hittites village.
-Fixed a bug with the portals in Sakkara 7.
-Fixed the Sakkara 2 spitting toad because it sometimes caught Sphinx without first giving it the berries.
-Added an items store in Sakkara 6.
-Thanks to @SphinxLuvDuvWuv we have been able to recreate the 3d model the item "Toad Eggs".
-Added the CS in Sakkara 3.
- Fog effects have been added in Sakkara 6.
-Improved entry to Sakkara 6 from Sakkara 2.
-Fixed a bug with the entrance gate to Sakkara 6.
-The "WalkInLoad" trigger has been added to all Sakkara's entrances.
-Correcting bugs and optimization in Sakkara 5.
-Improvements in some CS of Sakkara 7..
-Improved some translations.
-Fixed a collision problem with some palm trees in Sakkara 2.
-Changed the text of the seller of Sakkara 6.
2019.02.10
-Fixed a bug with the climbable wall in Akaria Dungeon 1.
-Added more suspend radius to the turtles from dungeon 1.
-Improves on the scalable wall of the dungeon 2.
-Now the crystal keys are dissolved when you touch certain waterfalls in Akaria.
-Added the Abydos Council on the chambers islands of Abydos South.
-Now the politicians do not disappear once the coronation cutscene has been played.
-Correcting bugs in the "mummy well" level.
-Improvement in Abydos South.
-Improvement in Akaria 2.
-Correcting bugs with a portal in Abydos South.
-Graphic improvements in Akaria dungeon 5.
2019.02.03
-Fixed some bugs in Akaria 1.
-Added a CS for the diving bell in Abydos South.
-Fixed a problem with the turtles that sometimes collided with each other in Akaria 1.
-Fixed a problem with the Servant in Akaria 2.
-Fixed some colision issues in Akaria 3.
-Fixed a bug with the spitting toad in Sakkara 2.
2020.04.29
-Abydos South: The thief sometimes does not appear when he escapes in the area of the lever where his path is blocked.
Improvements to the entrance doors to the minigames.
-Akaria Dome: Fixed some walls where the texture issues, improvements in the cameras of some cut scenes.
-Abydos North: Improvements in the pressure switch in the crane/catapult zone. Improvements to the entrance doors to the minigames. Collision mask improvements.
-Now when starting in Heliopolis the player starts with 4 ankhs.
Changelog of the latest update published!