The first PC mod for Sphinx where you can play the removed content of the game. Restoring the original storyline with the lost worlds of Akaria and Sakkara, and adding playable versions of the beta levels for Abydos, Heliopolis and Uruk. For more info you can visit the mod website or join to our official discord.

Report RSS Sphinx and the Shadow of set Mod - Changelog

Here you can see all changes and news of each update of the mod.

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2020.11.08

Jmarti856.github.io

2020.06.28

Jmarti856.github.io

2020.06.18

Jmarti856.github.io

2019.07.23

-Improved text of golem eyes.
-Improvements in the Uruk Hub.
-Fixed the chests of the Akaria dungeons that not appear.
-Improvements in the climbable walls of Sakkara.
-Improvements of collisions in Sakkara 5.
-Smaller fixes in the Abydos levels.
-Fixed a problem that allowed to get the acid darts before going to Sakkara.
-Improvements in Sakkara 8.
-Fixed the bug of the Abydos Sud plaza.
-Now when placing the broken lever in Abydos South there is an animation.
-Added the outdoor pool that was in the old versions of the Abydos council.
-Added the photo of Sphinx in the hall of the mayors.
-Added a going down animation to the Abydos South bridges.

2019.05.20

-Fixed a bug in Sakkara 7 (Hittities Village).
-Fixed a problem with the german version texts.
-Improves in Uruk Hub level.
-Improves in the texts.

2019.05.01

-Improves in the texts.
- Fixed some bugs of Sakkara 1.
-Added more hints for the player in Sakkara 1.
-Added a save point in Akaria 1.
-Fixed a problem with an NPC in Akaria 2.
-Improvements in Abydos North and South.
-New cutscenes added in Sakkara 2.
-Improvements in the levers of South Abydos.
-Improvements in Sakkara 3.
-In the level of the dungeon of Heliopolis in the CS of the fire bulls you can now move.
-Improvements in the Cutscenes of Akaria 2.
-Improved the key pedestal animations in the Akaria Dungeon 1 and Akaria 3.
-Improved collisions with corals in the minefield of Akaria 3.
-Improvements in Akaria Dungeon 3.
-Improvement in the "RamTower" of Sakkara 1 and Sakkara 8.
-Added animations at the entrances and exits of Sakkara 2.
- Fixed some inventory items that were not deleted when they are equal zero.
-Graphic improvements in Sakkara 5.
-Added tutorials on how to turn off the green power sources in Sakkara dungeons 5.

2019.03.30

-Improvements on Sakkara 6 texts.
-Improvements and corrections on Sakkara 7.
-First attempt to fix the weird bug with the Akaria Dungeon 1 turtles.

2019.03.29

-Added some objectives for Akaria 1 cutscenes.
-Fixed a bug with the Corridor of Champions in Abydos.
-Fixed the mini-games of Sakkara 7.
-Improvements in Sakkara 1.
-Improves in the texts.
-Fixed a bug with the Resonator crystals in the dungeon 1 of Akaria.
-Now in Akaria 2 the pickup boxes appear after talking to the King.
-Improvements in the texts of the items descriptions in the shops of Sakkara 6 and 7.

2019.03.24

-Fixed the door bug in the diving bell corridor

2019.03.06

-Some portal and minigame bug fixes in Sakkara 7.
-Some graphic improvements in Sakkara 1

2019.02.28

-Fixed some bugs with colisions in Abydos North
-Fixed some bugs in Sakkara 8.

2019.02.25

-Added limits in Abydos North and South.
-The diving bell now is more accessible.
-Added time to all of the resonate crystals of Akaria.
-Implemented missions of the official guide in Sakkara 2.
-Improvements in the cutscene of the coronation in Abydos.
-Now the guard who is killed by Ishka, warns you that you will need the crocodile scales.
-Fixed a small problem with a guard in the CS of the Abydosian attack in Akaria 1 that sometimes disappeared after the CS.
-Fixed a problem that causes the rope of the Geb's trap in the Hittites village to disappear.
-Fixed the problem with the collision with the branches of the trap hole in the Hittites village.
-Fixed a bug with the portals in Sakkara 7.
-Fixed the Sakkara 2 spitting toad because it sometimes caught Sphinx without first giving it the berries.
-Added an items store in Sakkara 6.
-Thanks to @SphinxLuvDuvWuv we have been able to recreate the 3d model the item "Toad Eggs".
-Added the CS in Sakkara 3.
- Fog effects have been added in Sakkara 6.
-Improved entry to Sakkara 6 from Sakkara 2.
-Fixed a bug with the entrance gate to Sakkara 6.
-The "WalkInLoad" trigger has been added to all Sakkara's entrances.
-Correcting bugs and optimization in Sakkara 5.
-Improvements in some CS of Sakkara 7..
-Improved some translations.
-Fixed a collision problem with some palm trees in Sakkara 2.
-Changed the text of the seller of Sakkara 6.

2019.02.10

-Fixed a bug with the climbable wall in Akaria Dungeon 1.
-Added more suspend radius to the turtles from dungeon 1.
-Improves on the scalable wall of the dungeon 2.
-Now the crystal keys are dissolved when you touch certain waterfalls in Akaria.
-Added the Abydos Council on the chambers islands of Abydos South.
-Now the politicians do not disappear once the coronation cutscene has been played.
-Correcting bugs in the "mummy well" level.
-Improvement in Abydos South.
-Improvement in Akaria 2.
-Correcting bugs with a portal in Abydos South.
-Graphic improvements in Akaria dungeon 5.

2019.02.03

-Fixed some bugs in Akaria 1.
-Added a CS for the diving bell in Abydos South.
-Fixed a problem with the turtles that sometimes collided with each other in Akaria 1.
-Fixed a problem with the Servant in Akaria 2.
-Fixed some colision issues in Akaria 3.
-Fixed a bug with the spitting toad in Sakkara 2.

2020.04.29

-Abydos South: The thief sometimes does not appear when he escapes in the area of the lever where his path is blocked.
Improvements to the entrance doors to the minigames.

-Akaria Dome: Fixed some walls where the texture issues, improvements in the cameras of some cut scenes.

-Abydos North: Improvements in the pressure switch in the crane/catapult zone. Improvements to the entrance doors to the minigames. Collision mask improvements.
-Now when starting in Heliopolis the player starts with 4 ankhs.

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sphinx856 Author
sphinx856 - - 16 comments

Changelog of the latest update published!

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