This is a Map Pack of Scarif, a preview for new content that will be appearing in a full expansion highlighting the Galactic Civil War as seen from the movies.
This is an open Map test for Scarif: Map Pack, visit thread in description to find out how you can help improve this map and future projects.
This is an open map test for Scarif: Map Pack, the preview map for Gogie(D.Onizaki)'s new Scarif Map Pack for Star Wars Battlefront II. This is not a complete mod map as of yet and many of the sides are under revision. This Maps current release is intended for people to try out and assist with reporting bugs, issues and get a general idea of what changes people would like to see happen. View the original thread listed in the description to find out how you can help improve this map for yourself and others.
Scarif: Map Pack
Scarif: Imperial Landing Zone (V1.4)
Scairf: Cargo Loading Zone (V1.0)
Myself: [GT]Gogie (gametoast.com) / D.Onizaki (Steam/moddb), models, characters, level design, texture design.
Pandemic: Original Game / Engine, characters and weapon stock models.
Thanks to all the photographers of burningwell.org for the use of their photos as base textures in many of my textures.
Basic: copy and paste BRS folder into your battlefront II game directory addon folder (default is usually C:\Program Files\LucasArts\Star Wars Battlefront II\GameData\addon) and thats all load battlefront and enjoy
for steam users addon directory can be found at C:\Program Files (x86)\Steam\steamapps\common\Star Wars Battlefront II\GameData\addon
you will also need ZERTED's v1.3 patch to have the gamemodes show properly this can be found here
Basis of the map:
there are 12 command posts spread out over four main pieces of land, you can use Tie Reapers and U wings to deploy troops over top of landing zones (which will be the only landing areas in the final release however for now you can land anywhere)
a bridge to the side islands can be cut off by destroying the zeta class shuttles being used as command posts by the opposing teams.
11/03/2017: Initial Alpha Test Release
For a list of known issues and updates feel free to visit the original thread at Gametoast.com (proxy may be needed to visit site as it the server has banned certain regions)
14/03/2017: Alpha patch V1.1
Lakaru Rebel Added (mesh in progress gunna need new animations to fix the way the head operates)
Drabatan Rebel Added
Added Better Handling to TIE Reaper
Added Better Handling to Uwing
Fixed Several collision problems with Blue Crates (you can no longer enter the mesh by jumping on top of them)
Fixed Several collision problems with cylinder crates (you can no longer walk through them)
Fixed Several collision issues with Green crates (you can no longer walk through the middle crate in a mesh)
Cylinder crates should no longer flicker in and out of existance
AI pathing has been improved on and AI should less frequently get stuck on bridges / crates (I hope)
Antenna as seen on the beaches in the movie have been added
Ammo and Health droids have been added
spawn count reduced to default Conquest setting, you can now edit the amount of spawned units.
AI should now land in the landing zones.
Added map boundarys
All new weapons
AI pathing refined
Character meshes should no longer snap back to vanilla
Sides completely revised
Medic class added
Points required raise for officer / special classes
Localization completed (I think)
Terrain textures redone
Sky box edited for better visual effects
Alpha Patch 1.3
Sides Balanced slightly
New Game Mode Base Assault introduced
9 game modes added.
Map Pack Release:
Added Cargo Loading Zone V1.0
For details on known issues or to post issues please visit:
HELP PREVENT AUTHOR PIRACY / THEFT
if you have downloaded this as a part of any map pack (Ultimate BF2 ect) please delete and redownload the latest version here on Moddb as often these packs do not have author permission to use their content, authors and modders work hard to get the attention they deserve, download directly from them when possible.