First, sorry for my bad english... RWM (Real Warfare/WW2 Mod) is the bester of STR WW2 realism (1) ! Test it, is adopt it ! It's a special version based and which install it in the basic original Vanilla/Arcade game "Sudden Strike 2" (SS2) v 2.2. (instal in your folder named "Sudden Strike 2")(2) It's not MY mod, original RWM haved be creat by "Otcho" modder (v1 to v6.31) and retake by a team moders (v 7.0 but abandonned), then "OQT" modder (v 7.0 transformed in 6.5) et finally and actuallly by "Barbarossa" & RWM communauty (RWM v6.6 & 6.7). Downloads (with 2 important tables of RWM characteristics units), more informations and more links, go my personnal site (see beelow) RWM dont concerning "SS:RW"("Sudden Strike : Ressource War") (1) Of course, in the limites of possibilities of video game and a fun game play (2) - no problems, but if you has affraid for your SS2 basic, creat a copy/double renamed of your SS2 folder for install RWM).

Report RSS The RWM 6.71 final is released ! with videos bonus

6.7 final + patch 6.71 and 2 videos bonus (dont mix up 6.7B5 final & this 6.7 final + patch 6.71)

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RWM 6.7 final + patch 6.71 realeased !

(dont mix up 6.7B5 final & this 6.7 final + patch 6.71)
Final updated by "Barbarossa"

Still & always of new improvements

- 2 new videos for 6.7 final


 




- A fiew bugs fixed... not listen here

- & changes :
-light artillery has only 20 instead of 40 shells in the stock
-"SU-122 (122mm M-30S)" can be destroyed by 75mm guns frontally
-"standart sniper" slightly slower fire-rate
-"elite-sniper" slightly faster fire-rate
-french infantry has now french names
-crews make more damage again but fire only short and inaccurat bursts
-russian "160mm mortar 160-MT-13/43" has a slower fire-rate
-US "M7 HMC Priest (105mm Howitzer L/22,5)" and GB "Sexton Mk.II (25 pounder OQF L/28" have indirect fire now and a heavy MG for close combat,
range is a bit shorter than medium arty
(always put them on "stnd ground", otherwise when attacking they will move in range of their MG);
furthermore both units have a commander-mode now and can pick up 6 passengers
-"Bishop Mk.I (25pdr OQF Mk.III L/28 )" has now a MG for close combat
-"Fieseler Fi-156 Storch" has a much greater recon-sight as normal recon-planes
-"A34 Comet (77mm ROQF Mk. II)" can be penetrated now by 75mm guns
-Trenches and Foxholes fixed back to RWM 6.6 status,
you need 1 crew or elite-soldier to occupy it and the crew can fire automatically again
-new model for the german "leichte Feldhaubitze 18 (105mm L/28 )"
-new model for the russian "152mm Fieldgun GP D-1-1943 L/24"
-new model for the german "PaK-43 L/71 (88mm)"
-P-39 and Me-109 fighter-bomber bomb a little less accurate
-"SU-76 M (76,2mm zis-3 l/51)" can carry 4 passengers now
-Brits have new icons
-Italians have new icons
-all soldiers with anti-tank-rifles have only 30 bullets now
-"StuG III G (75mm StuK40 L/4) (late)" has now a roof-mg
-"Sturmhaubitze 42 (105mm StuH42 L/28 )" has now a roof-mg
-"Sherman VC Firefly (17-pounder Mk.IV)" is a bit more mobile
-"SU-100 (100mm D-10S L/53,5)" turns a bit slower and drives bit slower reverse
-speed of all tank-shells raised (by muzzle velocity)
-new unit: UK "Paratrooper (AT Rocket PIAT 90mm)"
-new unit: "Pz.Kpfw. III J (50mm KwK 38 L/42)"
-new unit: "MG-gunner (MG-34 7.92mm)"
-new unit: "US GI (Browning Automatic Rifle M1918A2)"
-new unit: "170mm K 18 L/50"
-new unit: "Heinkel He-111"
-new unit: "(US)Boeing B-17 Flying Fortress" readded
=> bombs from higher alltitude and has many hitpoints - but also just a total load of 6 bombs and bombs with less accuracy

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