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RE:GZ is only loosely based on RE, there will be new and familiar names. This is my first mod, please give me your input and advice. Your a security guard working for Umbrella Corp. One fine day, as you stand guard at the entrance to the facility, you hear a explosion. As you wander inside to investigate you find dead bodies everywhere. Suddenly, from the hallway ahead of you, you hear moaning..... For those who are wondering why the heck I picked Wolf3D to make RE:GZ, it's because of the challenge to make a nice horror game from a old game. And for how easy it is to model for it :) The weapons will be a baton for the knife, a glock for the pistol, a m16 for the machinegun, and a SAW for the chaingun. A few of the enemies will be, a melee zombie, a pistol zombie, a machingun zombie, a acid throwing zombie, and many more.....

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Hi. I haven't updated in a while due to my getting ready to move, but i have still been making progress on the mod. I have decided to port this mod over to Half Life. I was playing around with that idea for a while and have finally decided to give it a try. If it doesn't work out as I plan, I will resume

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Hi. I haven't updated in a while due to my getting ready to move, but i have still been making progress on the mod.

I have decided to port this mod over to Half Life. I was playing around with that idea for a while and have finally decided to give it a try. If it doesn't work out as I plan,
I will resume the wolf3d port. The HL profile should be up soon.

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