New version of SWRC Remaster is OUT! Check the changelog here:
- We've restored the EAX audio and it will now sound MUCH better than before, thanks to OpenAL Soft.
- Improved lighting on f.e explosive barrels, they will now emit light and the light will also go away when destroyed.
- Polished the multiplayer maps a bit more.
- New loading screen menu for 16:9 and ultrawide monitors.
Check out the mod here: Mod Link
Just perfect :)
awesome dude love this game!
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Version 1.6 crashes for me when loading into the campaign (new campaign).
General protection fault!
History: FStaticTexture::GetTextureData <-
HudArmsTextures.HudArmsDC17m.DC17m_BlasterSniperBump <-
FD3DTexture::Cache <- FD3DRenderInterface::CacheTexture <-
FD3DRenderInterface::SetShaderMaterial <-
FD3DRenderInterface::SetMaterial <- RenderStaticMesh <-
FDynamicActor::Render <- FDynamicActor::Render <- RenderLevel <-
FLevelSceneNode::Render <- RenderLevel <- FLevelSceneNode::Render
<- RenderLevel <- FLevelSceneNode::Render <- RenderLevel <-
FLevelSceneNode::Render <- FPlayerSceneNode::Render <-
UGameEnginer::Draw <- UWindowsViewport::Repaint <-
UWindowsClient::Tick <-UGameEngine::Tick <- UpdateWorld <-
MainLoop
I have exactly the same problem :(
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