Enter a world of darkness, despair, and evil. Everything that was once known has now changed. The Dark Citadel sits in the distance spreading the corruption of the Serpent Riders across the land. On other worlds one hero rose up to defeat each of the demons. Can one hero rise up to slay the very souls of these fiends and banish them forever? You may just be that hero... This mod project hopes to bring the world of the Hexen/Heretic series to the Oblivion engine via a TC (Total Conversion). So, it's not just another generic dungeon mod. The staff is growing, but we can always use more members! We have a small forum community going as well, so feel free to drop in and say hi. Yes, we know, Hexen/Heretic are someone else's intellectual property. We have been in touch with Ravensoft and as long as we don't use their images, models, or music (basicly don't export anything) it is fine. If you want to get in contact using the email provided, please make sure the words "Project...

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Things are going smoothly behind the scenes here. The exterior for the starting town is nearly completed. A special music for the town has been picked out. The schedules of the NPCs are nearly done. We have some basic forms (aka not magical) of some of the armors done. Weapons are still in the works.

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Things are going smoothly behind the scenes here. The exterior for the starting town is nearly completed. A special music for the town has been picked out. The schedules of the NPCs are nearly done. We have some basic forms (aka not magical) of some of the armors done. Weapons are still in the works. Our concept artist will hopefully be releasing some of his work to the public (members have seen it and wow is it good). Story, faction, and world info are all going good. Progress is a little slow on the monsters. Our interiors are getting some finer details, but are basically done. The world map is in the revision stage (having our concept artist make it look better and then the rough draft).

The two positions that would really help us out right now are: Texture Artist and HUD Artist. As far as I've seen we will need a texture artist (someone that can make good textures) for a HUD artist to be able to do their job.

More screenshots will be up soon!

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