Mirage is the Biggest Expansion Pack ever made for the RTS Game ParaWorld. It includes a lot of new features and major changes. It adds tons of content, a vast array of new and improved features, and many highly customizable extra options. It enables the SEAS as playable faction; they are almost completely redone with lots of new units, buildings, skills, specials, and more. Beautifully reconstructed models and audio files from the original game give them a natural feel, like they’ve always been there, just waiting for you to join their ranks!
New Heroes, Units and Buildings
Now the Trader Triplets Larry, Harry, and Barry can stand by your side with their Zeppelin; Tarna, Queen of the Amazons, will fight for you and bring her sisters to battle; and the infamous pirate Captain Miyagi will swim across the seas on his trusty Baryonyx to complete your missions.
Tired of not being able to rush your enemies because of their walls? We have the solution! Bring a worker or two with your warriors, let them construct a ladder and climb over the enemy wall!
Mirage also adds a sixth epoch, flying units, new game modes and features. Tons of bugfixes and balancing changes top it all off. Many of the previously rarely used characters may now shine in a new light!
Want to do real naval battle with your crew members joining the fight? New marine units have been added with open transport baskets! Archers and long range units can stand atop their ships and fight your enemies from their ships’ decks!
Have you ever wondered why the Warp gate cannot just really teleport you? Why not build two and have a working portal from one side of the map to the other? No need to fear, Mirage is here! Just turn on the appropriate option in the pre-game menu and use the Warp gates like they are supposed to be used – like real teleporters! Literally hundreds of new maps are added. Rest assured, they are really fun.
Version changelog:
General:
- Updated discord integration with join feature
- Attacking buildings can now use stances
- Buildings will leave collectable and deco debris when destroyed (if corpses enabled)
- Multi-campaign and custom gameplay maps are highlighted in the map list
- Unit corpses no longer block building construction
- New ui icons for the SDK
- The replay loading window has been increased so that the full name of the replay fits in the list
- Buildings can no longer be mounted in transporters
- ReColor and Wintermod mods have been added to mirage launcher (on/off in the PWTool)
- Fixed crash on single_b42_seas
- Fixed missing Nest_Anurognathus_Fruit_Bush texture
- Fixed missing seas wg textures
- Fixed seas nest crash
- Fixed a typo in TT that broke the passive stance button of seas carriers
- Fixed hu_portal_terminus redefinition
- Deleted unused portraits_dialog.tga and ingame_ui.tga from All_def.txt
- Deleted unused entries Buttons/portraits_dialog.tga and Buttons/ingame_ui.tga from All_def.txt
Heroes:
- Taslow will play a unique animation when destroying vehicles from now on
Dragon clan:
- Telescope tower is available from epoch 5 from now on
- Minimal building explosion damage is increased from 100 to 350
- New headquarter model for epoch 6
Dustriders:
- New epoch 6 building: watchtower which increases visibility for all units and кeveals camouflaged units and traps
- Headquarters has 5 infantry passenger slots from now on
- Headquarters wagons will use destruction models when taking damage from now on
- Harbours will leave collectable barrels with food when destroyed (if corpses enabled)
- New headquarter model for epoch 6
Norsemen:
- Battle tank new upgrade: steam cannon which equips the battle tank with a secondary long range weapon
- Zombie warrior can use jetpack from now on (requires Taslow on epoch 4)
- Kleemann on epoch 4 will also give zombie archers from now on
- New epoch 6 building: mud pit which slows down enemy units passing through it
- Druid will play a unique animation when using insects from now on
- New headquarter model for epoch 6
SEAS:
- Carriers will leave collectable barrels with food when destroyed (if corpses enabled)
- New headquarter model for epoch 6
- HD textures for the wg scaffoldings
What a nice surpise
agree,after 2.6.3,i usualy asked if new version is out every few monts,than i forgot about his game and mod,downloading,will try one day.
Nice!
This s cool
Great :D
There is a bug in the game, specifically in the assassin campaign, which disappears after the development of the 3rd era of nord , and the tribe multi does not work in the campaign
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How to install this?
yesir
i like it