We are a german modteam which develope a Total Conversion named Northlands for The Elders Scrolls 4: Oblivion. It will consist of an empire with many islands and different races. It is not possiple for us to foretell the actual size of Northlands at the moment. It is our aim to create a mostly realistic world, which means, you will find existent animals so as deer and horses, as well as a realistic landscape and flora. We will also try to give the humans and other beings a natural touch, for instance by creating a daily routine. The Story will be straight-lined, but highly influenced by sub-quests and players decisions. The flair of the Northlands will be the cold and snowy athmosphere, short days and storms will give the land a authentic look.

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At last we succeeded in creating a website that meets our demands. now you can read our revised background-story and first infos to the total controversion. You'll find concept artwork etc. in our galery. we very much welcome feedback on our design and our work, so feel free to send us some comments/criticism/inspiration.

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At last we succeeded in creating a website that meets our demands. now you can read our revised background-story and first infos to the total controversion. You'll find concept artwork etc. in our galery. we very much welcome feedback on our design and our work, so feel free to send us some comments/criticism/inspiration.
Sadly cato and hansmans left the team, as the mod is too time-consuming for them. We wish them lots of luck in the future.
to ensure northlands does'nt die, i took over the position of the team leader and together with vet, a new teammember we did a lot of work on the hompage, to go back online today.
Nevertheless, it is'nt possible to finish a project of this dimension withought help. Therefore we are constantly searching for people willing to join our team. Momentarily we are happy about any piece of help and inspiration that we recieve

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Elder Scrolls IV: Oblivion
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