O.k one of the features I have been somewhat coy on is the actual full sizes of the fleets. So for example how many ships your gonna have shooting the crap out of each other in a single battle. Well allow me to give a quick bit of info.
Each individual model all the way down to a frigate will have the following once completed. A high poly count, high detail textures, the maximum number of different weapons and multiple numbers of those weapons equipped (The heavy skirmisher variant has 3 high velocity 50mm cannons on each side of the ship totalling six, 2 missile ports one on each side, and its main cannon) this is a frigate and is equipped with the same number of weapons as a capital ship in vanilla sins. Also one of the features I'd like to add but am apprehensive about is randomized names for each ship with the total number of names in the pool equalling the maximum number of ships that race can deploy (so if they sent out only frigate) this should prevent name repetition the name will be printed on the side as part of the texture.
Now this is a lot of detail for one ship. This means for memory conservation reasons you aren't gonna have very many. How many you ask? well a single frigate is likely to take up about 20 supply cap, a cruiser somewhere around a hundred (cruisers are basically capital ships) something like the Armageddon will have around 200, and something like the titan well I'm not so sure yet but it may be about 5 crew and 300 supply. So yes there aren't gonna be many ships but that's also part of the design due to the amount of strategy involved having only a few ships makes it easier for people to micromanage their fleets letting even new players manage their fleets effectively. Of course this all excluded the swarm who will be about the same as vanilla sins so some detail reductions are gonna be necessary.
For anyone that may be upset by this I will be releasing a fleet cap mod with the first release if you feel like torturing your computer or risking crashes.
and as is usual of each post I'd like to put out a request for more coders and texture people. If youd like to apply please contact me.