I DID NOT MAKE THIS MOD. FULL CREDIT GOES TO CHIMERAY FROM ON MIRRORS EDGE FORUMS. Background Story to this mod: In the tutorial level of Mirror's Edge, Merc talks about your fall that took you out of commission for a while. My level is a prologue to Mirror's Edge and explains why she got injured. The level starts off after a long day of work, but it's not over yet because Faith gets a call to do some overtime. You must retrieve a bag inside a building that Celeste hid there because she dropped out, so you need to finish her assignment instead.

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I've been here for quite a while, thanks for all the answers you've given me over the months, without that and all the tutorials and info this wouldn't have been possible. I started this level back in august, the last couple of weeks I speed things up and worked on it more so now it's finally finished.

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I've been here for quite a while, thanks for all the answers you've given me over the months, without that and all the tutorials and info this wouldn't have been possible. I started this level back in august, the last couple of weeks I speed things up and worked on it more so now it's finally finished.

Background: In the tutorial level of Mirror's Edge, Merc talks about your fall that took you out of commission for a while. My level is a prologue to Mirror's Edge and explains why she got injured. The level starts off after a long day of work, but it's not over yet because Faith gets a call to do some overtime. You must retrieve a bag inside a building that Celeste hid there because she dropped out, so you need to finish her assignment instead.

Overtime Screenshots Overtime Screenshots

V1.1 changes:
- Fixed certain fallzones teleportations. Now dieing from fallheight in between buildings should be rare.
- Fixed damage ending sequence

What are you waiting for? Download!

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MortalMaxx
MortalMaxx - - 85 comments

I liked it, even though its short. The additional voice sounded good but I couldn't understand much of it. Also I didn't know the objective until I saw it. The ending caught me a bit by surprise, which is a good thing.

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subversus
subversus - - 4 comments

The level is good but I bumped into game-breaking bug. Every time I fall from the window while running away from cops I got stuck in the end of the fall. Merc says that they'll get me out of there but I can't do anything even quit to menu. I tried two times but it was the same bug.

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dsi1
dsi1 - - 157 comments

That is right at the end of the level, just wait a few moments and it'll quit back to menu.

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Argoon
Argoon - - 1,078 comments

The pics look great, i didn't knew there exists a mod SDK for Mirrors Edge.

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Matt_Bak3r
Matt_Bak3r - - 347 comments

A good map, with voice haha I liked it.

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Katana314
Katana314 - - 10 comments

For a Mirror's Edge mod, it worked well. Must have been difficult considering all the tools are essentially UT3 hacks.

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Chimeray
Chimeray - - 2 comments

Cool to see it up here! Didn't see this one coming :)
It's nice to see the interest and that people like it!

@Subversus Sorry man, but that's the end of the level. I just tried to tell the story of how she got injured (like the tutorial says you were out of commission for a while). So that's it!

Known issues: The editor is buggy/hacky as hell, I tried to make a "save" system by teleporting the player back, since checkpoints don't work (or at least I haven't figured those out). So yes, sometimes after you've been teleported doors don't work, and if you die (for real, by gunshots for instance) you'll have to restart the level.

Despite these flaws, I hope people can still enjoy it a second time (after it bugs out).

Have fun with it! Questions => lukas_van_daele[AT]hotmail[DOT]com

I hope you have as much fun as I had when making it ;)

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somini9
somini9 - - 4 comments

Just got around to play it (been replaying ME) and it wonderful. Congratulations.

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yourgrandma
yourgrandma - - 68 comments

Must of been a pain to make and turned out to be a good level. Wont be seeing ME2 anytime soon so i'll bite on any ME content i can get a hold of.

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