Robots Vs. Scientists Era Mod (Beta) by zwyx1234 is a beta and only existing version of the era mod which turns Robots and Scientists against each other to see who is the more dominant species to rule this galaxy. Mos Eisley is the only working map at the moment sadly but it is still worth a try. I TAKE NO CREDIT FOR MAKING THIS ERA MOD. ALL CREDIT GOES TO ZWYX1234 ALONG WITH ANYONE CREDITED IN THE README.
DESCRIPTION IS FROM THE README:
ROBOTS VS SCIENTISTS - A SIDE MOD FOR STAR WARS BATTLEFRONT II
PUBLIC BETA V1.0
Author zwyx1234 (pronounced zee-wicks or zee-wix one two three four)
Contact information:
-Steam: zwyx12341 (don't forgot the 1 at the end!)
-Email: zwyx1234@gmail.com
-Gametoast.com forums or private messaging system
Authors notes:
The following mod may have bugs or glitches, as it is in public beta. Please contact me, the author, and report any bugs.
Please keep in mind that everything here is subject to change. The public beta is meant
so that you, the player, can provide feedback that will turn into the final version of
the mod.
The project was started because I love to create custom content, but am not very good at making playable maps.
Therefore, a side mod seemed like a reasonable project that I could do. There is really not much more to it, and I hope you
will enjoy playing the public beta!
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Installation:
To install, copy the RSM folder to your addon folder.
If you have the disc version of the game, the addon will be located here by default:
C:\Program Files\LucasArts\Star Wars Battlefront II\GameData\Addon\
If you have the steam version of the game, the addon will be located here by default:
C:\Program Files (x86)\Steam\SteamApps\common\Star Wars Battlefront II\GameData\addon
This mod features all of the following:
-Custom ambient music of distant artillery shells and machine-gun fire
-Custom knife and knife animation
-A custom robot model and kitbashed texture
-Custom weapon models and textures
-A re-skinned republic commander model to fit the role of a bio-hazard trooper
-Custom sound effects, including reloading and firing of weapons
-Four (4) unit classes, including assault, recon, support, and close-quarters
-Full English localization. Apologies if you play in other languages
-Custom era icon. At the time of this release, it should be solid red. ***This will be changed in a future release.***
Some backstory:
At a secret facility, a group of scientists were experimenting with robotic artificial intelligences. When the robots became self aware,
the scientists tried to scrap the project. The robots went rouge, and the firefight that ensued will make sure that the winner would
never attempt such a project again.
Plan of action:
Initially, this mod will be released as a side mod. In a couple weeks, I plan on releasing a map to go with it.
The map will probably have a campaign with it, to fit the storyline outlined above.
Credits:
-Marth8880 for general help and inspiration
-THEWULFMAN for general help and inspiration
-All sound assets were taken from freesound.org, modified and edited as needed by me.
Thats it! If you made it to the end of the readme, congratulations, you earn a free cookie.
And now for the legal info...
THIS MOD IS NOT MADE, DISTRIBUTED, OR SUPPORTED BY LUCASARTS, A DIVISION OF LUCASFILM ENTERTAINMENT COMPANY LTD. ELEMENTS TM & (C) LUCASARTS, A DIVISION OF LUCASFILM ENTERTAINMENT COMPANY LTD.
Additional Photos of Custom Units: