Dint have much time to work because of school, but weekends are always nice :)
I've started working on the NPC / Monster system. It's not going to be easy but I'll manage to do them.
NPCs will be a main feature of Midage, since you can battle them and raise your combat skills. Each NPC will have a level and combat attributes fixed to them, such as Strength, Stamina, and some others I'll think about later. Friendly NPCs will also be available as merchants, quest givers, skill trainers and a lot of other types.
I don't have much more to tell right now since I've been trying to fix some problems with other stuff that I tought it was good and Gmod itself (crashes when changing map somehow).
Sweet!