This is a block style sample for Matrix Brain Twister on how to add custom block style textures.
Follow this instruction for the block sample files.
1. Create a new folder in "Matrix Brain Twister_Data\StreamingAssets\Custom\Block". The name of the folder will be visible ingame. Keep the name short for better readability.
2. You have now two different options to add block textures with a resolution of 2048 x 2048. This is the second example.
Add foreach color a texture and a normal map. The game will show your specific texture instead of colorizing it. You have to name these textures as follows:
"_BaseMap.png", "_BumpMap.png"
"_BlueBaseMap.png", "_BlueBumpMap.png"
"_GreenBaseMap.png", "_GreenBumpMap.png"
"_OrangeBaseMap.png", "_OrangeBumpMap.png"
"_RedBaseMap.png", "_RedBumpMap.png"
"_YellowBaseMap.png", "_YellowBumpMap.png"