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Vanilla CoH is an absurd world where grenades can be launched further than a rifle could shoot; bullets and shells travel at a tenth of their real-life speed; and .50 caliber anti-material machineguns take ten rounds to kill a man. Not anymore! This is my realistic combat overhaul for COH2. This is not the typical 'realism' mod, which simply doubles weapon ranges and unit lines of sight, but attempts to mirror weapon stats and behavior with those of reality. With the implementation of a dynamic line-of-sight system in COH2, ranged combat is feasible.

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