The Iron Modder competition brings together some of the finest Infinity Engine experts in an intense four-hour battle of wits and will. A theme is announced and modders have just four hours to create and publish a mod based around that theme. In all, dozens of mods have been published through the contests. Iron Modder 8 contestants challenged on the theme "Careless Words Cost Lives." Iron Modder 7 contestants challenged on the theme "Blaze of Glory." Iron Modder 6 contestants challenged on the theme "A Hero For All the Wrong Reasons." Iron Modder 5 contestants challenged on the theme "The Price Of Friendship." Iron Modder 4 contestants challenged on the theme "A Broken Promise." Iron Modder 3 contestants challenged on the theme "A Kiss Before Dying." Seven entries were judged, and two others (Riklaunim and Neriana) were completed shortly after the deadline. Iron Modder 2 contestants challenged on the theme "Some Of My Best...

Post news Report RSS Iron Modder 9 is September 4

Iron Modder 9 will be held SUNDAY SEPTEMBER 4, 2005 commencing at 12 noon Central US time (6 PM UK, 7 PM Europe, 10 AM Pacific US, 1 PM Eastern US) The theme, as always, will be announced when the contest begins on the Iron Modder forum at Iron Modders have just four hours to create an original mod

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Iron Modder 9 will be held SUNDAY SEPTEMBER 4, 2005 commencing at 12 noon Central US time (6 PM UK, 7 PM Europe, 10 AM Pacific US, 1 PM Eastern US) The theme, as always, will be announced when the contest begins on the Iron Modder forum at Forums.pocketplane.net

Iron Modders have just four hours to create an original mod designed around a secret theme announced at the outset of the contest. Dozens of Iron Mods have been created since the contests began in 2003.

For more information, visit the Iron Modder Competitions homepage at Pocketplane.net .

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J1mmmy
J1mmmy - - 169 comments

This sounds like a really interesting idea. I wonder if I could learn Infinity Engine scripting in time...

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jcompton Author
jcompton - - 1 comments

It's entirely possible. It's not the recommended way to learn, because of the added time pressure, but we have had novices attempt the topics in the past. The previous packs actually provide interesting code to learn from, since it's relatively straightforward (if sometimes a little cluttered due to the time pressure.) Maybe we'll see you there.

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