Interpulse's Skirmish Missions v1.04 NOTE: This mod is dependent on the GSM IX Mod in order to function.

Post news Report RSS Feedback

I kindly ask for people who have played this mod to please provide feedback. What did you like, what didn't you like? It will help me improve the existing maps and also any future maps I do. I'd greatly appreciate it.

Posted by on

I kindly ask for people who have played this mod to please provide feedback. What did you like, what didn't you like? It will help me improve the existing maps and also any future maps I do. I'd greatly appreciate it.

For those who cannot get the mod working, please describe why. What error messages are you getting? Please do not just say "The mod does not work." Why isn't it working? Ensure you have:

  • The latest version of Men of War: Assault Squad which is v2.05.15
  • The latest version of the GSM IX Mod
  • No other mods but GSM IX and this mod active

Thank you.

Post comment Comments
okesh44
okesh44 - - 6 comments

hello, the mix of your unit are perfect do not change the balancing is very good. would it be possible to skirmish (germany vs french) and (french vs germany.) in order to play the German and the french then to play the Polish if possible on gigantic map;) with house and grove sorry I ask a lot but you have realized a good job on your old model still you're the new Sirhinkel's thank you

Reply Good karma Bad karma+1 vote
Interpulse Author
Interpulse - - 16 comments

Thank you for the feedback, I'm happy you like the unit composition. I have put in a lot of research for each unit to ensure the authenticity of it's place during the time period suggested.

I am currently working on a German/French scenario and I think it will turn out quite interesting. The French have a lot of equipment, more so than the Polish, and I must say, their tanks are either on par if not better than their German counterparts.

I plan to make two versions of each map to represent each side. So, there will be another version of Mlawa and Wetlands from the Polish perspective.

Reply Good karma0 votes
okesh44
okesh44 - - 6 comments

I thank you press to see it

Reply Good karma Bad karma+1 vote
Guest
Guest - - 689,461 comments

This comment is currently awaiting admin approval, join now to view.

Guest
Guest - - 689,461 comments

This comment is currently awaiting admin approval, join now to view.

Guest
Guest - - 689,461 comments

During the night map /Lille i sometimes can't reveal the enemies so I get killed by invisible enemies. This happens when you approach the enemy with infantry only. Is this a feature of the night time?

Also it seems like my flamethrowers explode VERY easily, just something I noticed while playing. Another issue I had was that after reloading a save, sometimes the corpses were showing up as blues on the minimap and you could select them as usual but not give any orders. I did not try to give them morphine. Another thing with infantry / corpses is that the weapons seem to despawn much faster than the corpses. So after I heal up my guys I have a bunch of soldiers with no weapons which is quite tedious.

Other than these issues, great work on the mod and hope to see more of the same.

Reply Good karma Bad karma+1 vote
Interpulse Author
Interpulse - - 16 comments

Thank you very much for the feedback! I'll look into these issues right away and address them.

Reply Good karma+1 vote
Post a comment

Your comment will be anonymous unless you join the community. Or sign in with your social account: