Eight years after the end of the original Freelancer and the defeat of the Nomads, the four houses of Sirius have banded together to form the mighty New Alliance, successor to the Alliance destroyed in the Sol System by the Coalition eighthundred years before. The quarrels between the houses have stopped and relative peace has settled in. But a new danger lurks in the shaddows of unknown space. The same year, one of the Alliance's exploration ships discovers one of the Dam Ko'Vosh hypergates. By sending unmanned probes through it, it is discovered the gate leads to the Sol System, mankind's home. But the system lies in ruins, destroyed by a Nomad superweapon shortly after the launch of the sleeper ships. Instead, the first Alliance fleet sent through to research encounters a fleet of the Coalition, arch-enemy of the Alliance for almost a millenium, having mysteriously survived the Nomad attack as well. There is no time for talks. In the chaos of a Nomad ambush, both sides...

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It has been quite a while now. This news is to show you 'no images' is not equal to 'no progress'. While our visual department is still working at their current tasks, we have made extensive progress in other fields. Most important of all, there are the missions. With the new story

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It has been quite a while now. This news is to show you 'no images' is not equal to 'no progress'. While our visual department is still working at their current tasks, we have made extensive progress in other fields.

Most important of all, there are the missions. With the new story line a key feature of our mod, we take great care to get all the details right. I've been spending the last few days completing the first part of our first mission. This task is almost completed. After that, I will continue to complete a cutscene I had started a while back. But currently, I am still including into the mission what happens if you don't do what is expected of you. Since we have planned multiple endings for each mission, accorcing to your actions, I have to carefully weave together all the different things you can do.

More progress has also been made concerning voice acting. We have successfully hired a really good voice actor to cast or main character and the first lines have already been recorded. Everything is working smoothly so far and it will most certainly stay like that.

With a bit of luck, we'll be able to present you new ships in a few days time.

Sniffman
Team Leader, Story Writer & scripter, voice acting coordinator

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