FFVIII Crystal is a gameplay mod designed to give a new way to play Final Fantasy VIII by making each playable character more distinct, strengthening and redesigning enemies, and adding new content.
1.5 (2013)/1.1 (Remastered)
Version-specific
2013:
- The party's Command and Character Abilities will no longer be unequipped when transitioning to and from Laguna dreams.
Remastered:
- Increased Darkside's HP penalty.
- Fixed errors with the counter behavior of the following enemies:
*X-ATM092 (rematch)
*Cerberus
*Edea (Sorceress Memorial)
*Seifer (final)
*Adel
*Ultimecia (second)
- Fixed bug in which certain some enemies' models wouldn't appear when fighting alongside Elite Soldier.
- Corrected Caterchipillar's low-level item drops to no longer include Spider Webs.
- Fixed issue in which one of G-Specialist's abilities was set incorrectly.
- Fixed issue with Ultimecia (second)'s Helix behavior.
- Added Adamantoises to Deep Sea Deposit.
- Changed coloration of Remastered version's title screen.
Content:
- A new battle has been added, accessible by using the Seven Virtues item after buying it from the secret shop.
- On Disc 3, Zell's party will now fight the Mobile Type 8 before being ejected from Lunatic Pandora.
Characters:
- Increased GF damage.
Squall/Bahamut:
- Increased Crisis Level value of Defend from 20 to 25.
Quistis/Shiva:
- Reverted statistical changes to Fire Breath, Aqua Breath, and Electrocute.
- Ultra Waves is now a physical attack.
Zell/Ifrit:
- Fixed bug with My Final Heaven.
- Increased Mag growth; no longer learns Mag+20%.
Selphie/Tonberry:
- Adjusted Slot table.
- Lowered Crisis Level HP modifier.
- Double status now boosts Crisis Level by 25.
Irvine:
- Adjusted stats, weapon stats, and Shot stats.
- Fixed issue in which empty ability spaces appeared in Cerberus'/Cactuar's GF menu.
Enemies:
- Caterchipillar: Increased drop rate of Spider Webs; added high-level Caterchipillars to the forests in southeastern Centra.
- Cockatrice: More likely to be mugged for a Coral Fragment at low levels.
- Grand Mantis: Lowered HP and Vit; increased Spd.
- Edea (1): Can now Dispel Aura; fixed bug with Blind casting behavior.
- SAMo8G: Lowered Vit; increased Spr.
- Edea (Sorceress Memorial): Fixed error preventing Edea from acting.
- Abyss Worm (aberrant): Increased appearance rate.
- Mobile Type 8: Lowered power of Twin Homing Laser and Megiddo Flame.
- Ultimecia (second): Altered GF-targeting behavior.
- Helix: Lowered HP.
- Ultimecia (final): Altered GF-targeting behavior.
Misc.:
- Corrected AP Ammo's price to 350 gil.
- Esthar Shop now sells Cottages.
- Esthar Pet Shop now sells an item that teaches GFHP+30%.
- Changed mod files' folder structure for easier installation.
I'll fix any other bugs that may crop up, but if I ever develop this mod any further it won't be for a long time. I appreciate everyone who gave it a try and left their feedback.