Here is the page the has it! All the info you need to know is there.
Forums.taleworlds.net .
The change log is here,
Added
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-Bat
-Super Sledge *stalk of sledgehammer not done*
-Ripper
-Power Armor Helm Mrk 2 working - Size looks huge since no other armor is on.
-Slavers have PAH MRK 2 so you can see it
-Gave Slavers all guns, so you can loot them and test without having to look in stores.
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Notes
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The chance of having weapons in stores before I port the mod to 1.011+ is very low... It seems that our coder was in the middle of working on the triggers module file that I have and it is very screwed up... I know the coding to get them in stores, there is just to much junk that would be added if I did so that would screw a lot of things up...
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The B.02 demo was released on taleworlds forums, feel free to check it out!
Posted by spiritwind51 on