Once upon a time, war was simpler. There were concrete goals and issues. There were the tools of war, that had always been as such for centuries. Even gunpowder had a century to settle into the engine of war and find its place. But technology marches on, and technology is marching ever quicker. When the Aquileian soldier storms into battle she carries with her a voice and her weapons. The Elan, once important for any army has faded from the forefront when tanks and planes shrug off small bullets. The weapons of war have jumped miles in less than a decade, from rifles all the way to nuclear weapons. All around the world, as the dust settles from the wars that consumed the continent, they wait for the next war. A war to truly end all wars. Magic and sorcery give way to steel and technology. Where pegasi and griffons once dominated the skies, they are being pushed away by helicopters and fighters, machine guns tearing through soft tissue.
✢ Added unique icons for subideologies.
✢ Added state lore for Sakara, Griffton and Wrobert.
✢ Added new portraits for Polar Bear country leaders and a Yale general.
✢ Added a new loading screen.
✢ Added a focus for communist Asterion to attack Brodfeld.
✢ Added ship namelists for non-aligned countries.
✢ Added generic decision available for non-communist countries to rename Stalliongrad.
✢ Added new icons for armoured cars and Riverlander artillery, mechanized and motorized.
✢ Unit experience is now more granular, being split into smaller levels.
✢ Nimbusian supremacy leaders can now get Autokrator/Autokratessa trait.
✢ Updated mechanics section in the welcomescreen.
✢ Renamed supremacy Commonwealth of Evi into Evian Dominion.
✢ Renamed Grifftonia into Griffton.
✢ Renamed Stalliongrad's intel agency.
✢ Fixed 'Project Exodus' refugee system. It should now work properly.
✢ Fixed issues with Greater Feathisia and Rozenkampist paths.
✢ Moved the news event about Griffonian People's State to a more appropriate focus.
✢ Removed communist Katerin focus removing cores of National Griffonian Republic which could break coring entirely.
✢ Fixed starting compliance modifiers being too large.
✢ Tweaked various victory point and population values.
✢ Fixed Our Town not inheriting Stalliongrad's technology properly.
✢ Improved tooltip for communist Francistria focus that switches doctrine technologies.
✢ Stalliongrad now starts with a naval and land doctrine technology.
✢ Improved Stalliongrad AI.
✢ Adjusted Stalliongrad's starting ships.
✢ Hunter-Killer submarines now have submarine attack.
✢ Gave the leader of Appleloosan Protectorate a proper name.
✢ AI Falcor is now much less likely to take the focus where they go alone.
✢ Fixed some focus bypasses.
✢ Fixed Baltimare not being able to core Buffalo tribe.
✢ Aquileian wargoal focus on Herzland now checks for Strawberry too.
✢ Opinicus Order can no longer form Evi.
✢ Grover II focus to attack the Empire now declares war instantly.
✢ Increased HP bonuses in Barrad technology tree.
✢ Increased HP bonus for knights in Griffon technology tree.
✢ Increased suppression for infiltrator companies.
✢ Increased HP for Armoured Cars.
✢ Increased manpower cost of motorized and mechanized to be the same as in vanilla.
✢ Hopefully fixed Fezera's starting ships.
✢ Standardized support technology bonus categories.
✢ Fixed Skyfall money mission not actually removing trade partners when it should.
✢ Katerin no longer removes its military national spirit in the post-unification focus tree.
✢ Removed some unused tags from the mod files.
✢ Fixed missing checks for being a puppet in Tarrin's decisions.
✢ Fixed Lunargrad lacking a localization key.
✢ Fixed Austral protectorate lacking several cores.
✢ Dehumanized some GFX.
✢ Miscellaneous bugfixes and improvements.
✢ Miscellaneous localisation fixes.
Checksum: d2a3