Mike was having a good day. He had a nice breakfast, and work had been productive. Just as he was about to arrive home disaster struck. With half of LA in quarantine, and most of it destroyed, Mike will have to overcome many challenges to find his lover trapped in the quarantined area.

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What has been done last week, and what still needs to be done.

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Well, here comes the weekly update:
Changed sky texture
All zombies in level 1 are now more creepy
Woman01_02, Monsterzombie01_01, Monsterzombie01_02, and venicegan03_01 have been edited to look more creepy.
When monsterzombies explode they now explode into gory chunks, not hamburgers.
Beverly texture has been changed (still in its early stages, so I will not yet release a screenshot)
What still needs fixing:
The map still needs work. I started to work on it, but I still need to find a MAP file editor (apart from Uberradiant and Hammer). I am editing the map files using notepad, but it is really annoying, I might put a house in the middle of the street, and not know it until I run the game.
Animations and scripting still need a lot of scripting. American Mcgee used weird files for his game, that no matter how much I search I can not find a way to open them. Also scripting in Bad Day La is extremely weird.
Hopefully things go better next week
Email: aarxalex@gmail.com

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