Prepare to face an ancient evil as you uncover the curse of this remote island. Requires Shivering Isles. *DISCONTINUED AS A STANDALONE MOD* Curse of Sengray Island is being incorporated into my new mod, Balzu, as a quest. Details about the new mod will be forthcoming.

Post news Report RSS Sengray Island expands

Recent work on planning the first quest has resulted in a larger expansion to the land area than anticipated.

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Work has been progressing steadily, albeit, slowly at about an hour or two a day. Estimated land area has been recalculated at about 400 cells, although many of those are underwater. A good portion of the area has been textured and populated with statics, although a lot of work remains to be done.

Preliminary LOD tests have gone smoothly and the in-game map is starting to take shape. A rough draft of the first quest has been worked out and work should begin on it shortly.

I am estimating 5-10 hours of gameplay based on the number of playable areas and quests, though this figure remains entirely speculative and will depend largely on your play-style. I'm still hoping to finish it by the end of the year but it is proving to be a larger mod than I had anticipated. More media will be provided soon.

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