Codename Gordon: Source, a recreation of Nuclear Vision's Codename:Gordon, is an upcoming Half Life 2: Episode 2 mod, which will bring the 2D game to all new dimension. With this new dimension, more detail and challenging levels are able to be made, whilst keeping to the original layout.

Report RSS CG:S Progress Update #1

Have run into some minor issues with Hammer, and have made a new logo with SFM. Still working hard to make this happen.

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So the past 24 hours has been a tad frustrating for me, I have been away from Hammer (for too long) that I am trying to remember all the errors that could happen. Fortunately I have been able to sort the small number of them that have occurred.

Now on to some news, not big news but news none the less. I have worked on a new logo using SFM, which I am happy about. Also I am half way through detailing the docks level, and adding the enemies now. Its a bit unorthodox, and for the rest of the chapters I will be changing the order that I place things in the level.

I want to keep you guys posted with updates (hopefully) twice a week, and I'm working hard to make this!

Bear with me guys, thanks!

New CG:S logo

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