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This is a WW1 expansion I'm developing for Call of Duty 2. I've completed the first map, just a sandbox mission. The uniforms and weapons are mostly WW2 (Bolt action weapons though), but i will look into reskinning. Another thing i would like to add is that if anyone would like to voice act, please let me know, I plan on making a German, Austrian, British, French, ANZAC, Canadian and Gurkha campaign eventually. Read the Desc. for more info. [MOD IS NOW DEAD. Was to time consuming and too ambitious for just me to do. If you want the progress I'd made on it so far. contact me and I'll give you the files]

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Just an update on how the mod is going with things such as mission coding

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At the minute (27th of may 2015) I'm in the middle of exams. VERY important ones. So I'm taking a 2 week break so that way the exams will be over when I resume work. I have been making progress as you can see but I would appreciate it if anyone who knows how to code missions in radiant gets in contact ASAP as i could do with some help. I have also had the pleasure of receiving music from Marc Chait (www.HDDBBTproductions.com) which I will be implementing into the mod. I have also begun a bit of work on the first proper level of the mod as I intend this to just be a demo level. The way it'll work is I'm going to make a bunch of battlefields historically accurate and each German and British/French/American level can take place in the same map. So it gives some alternate timeline effect if you know what I mean. I won't say which 'field it is but I will give a hint that it was the first major battle of WW1 (so all you history know alls can figure it out!). Anyway, enough of my blabbing, see you all again in 2 weeks! :)

James O'Connor

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