Test server was upgraded to Death Run Mod version 0.9. This is the last and latest release before releasing all needed files to start your own server with Death Run.
List of changes:
[+] Added pro bunny hooping (not fully implemented yet)
[+] Activator can choose FREE RUN round.
[+] Added player menu with options such as "Toggle 3rd Person Camera", "Suicide" and ability to join other server(s)
[+] Added new abilities for mappers, see Brax-online.pl
[+] Added more admin commands, see admin_tools.txt for help
[+] Added message showing who killed activator
[+] New hand model
[+] Added new characters such as: Masterchief & Juggernaut
[+] Replaced knife with tomahawk
[+] Changed map names in map voting, for example. "Dungeon" instread "mp_deathrun_dungeon"
[C] Free run round starts with 1 player
[C] AFK monitor will not check Activator
[C] Rewritten code marked as "TEMP" for better pings and to keep scripts clean
[C] Replaced "player connected." with "player entered the game"
[C] Changed "best players board" at the end of game
[C] Added 2 seconds delay when switching game state from "playing" to "end map" to display who killed activator
[C] Moved "alive jumpers" & clock under health bar
[C] Permamently disabled bullet penetration
[F] Included various fixes for maps: mp_deathrun_supermario, mp_deathrun_short & mp_deathrun_short_v2
[F] Removed features that never worked due to engine limitations
[F] Fixed bug that displayed "player disconnected." message two times
[F] Fixed crash issues
[F] Fixed bug that allowed to kill activator before round have been started
[F] Fixed very strange bug that caused some features not working after respawn
[F] Fixed 3rd person camera as spectator after end of round
[F] At the end of map players cannot move when "best players board" is shown
[F] Fixed some small bugs