Zombies are Awesome. But who wants to be stuck in a building? Unlocking one room at a time? The ArmA 2 engine provides 1000km2 terrains in which to explore. My missions utilize this to create an epic zombie experience. Enjoy!

Post news Report RSS Namalsk Zombies Updated

Another update for my first mission, Namalsk Zombies, has been released. It introduces some fixes and tweaks that make the mission what I once wanted it to be, but was never able to achieve.

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Another update for my first mission, Namalsk Zombies, has been released. It introduces some fixes and tweaks that make the mission what I once wanted it to be, but was never able to achieve.

Changes:

[Changed] Tweaked triggers so the flow of the mission works better.
[Changed] Different weapons so everything is not the same -- thanks Ragor!
[Fixed] The zombies attack you in the beginning different. A little more swift, scary, and less performance draining
[Added] More ambient sounds
[Changed] It is now darker out. Creating a very frightening ambiance -- thanks Ragor!

Also a bunch of other things that I sadly have now forgotten...

You can download it here at ModDB!

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