Dear fans of Half-Life Opposing Force, This mod is a remake of the opfor chapter called We Are Not alone. Play as Adrian Shephard, in your journey to catch Gordon! This version (v2) is an overhaul remaster of we are not alone old version (v1. 6), I completely reworked my own work. This new version extends the gameplay, more maps, details, fights, puzzles, overhauled area specially the xen zone and more.

Description

This version add a feature that was highly asked by my friends and the the community. In the original, it was possible to access a zone of hazard course with the displacer gun. Well since we cant add new guns to black-mesa, the displacer gun also appear as an easter egg, it will malfunction, create a portal and disappear, after the portal malfunction you can access this portal. Credits for the hazard course zone used : The Team From hazard Course, PSR DIGITAL and others (for the hazard course used in the easter egg of this mod, and of course the zone was edited by me for this mod)

Preview
We Are Not Alone V1.6
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FreeSlave
FreeSlave - - 274 comments

Hi. Good job on the map.
But I'm not sure why you didn't implement the Race X portal with sprites flying from it like it was in Opposing Force (or I didn't notice one?). I get why there're no opfor npcs in your Crush Depth reimagination, but I'm pretty sure Black Mesa is capable of providing means needed to make the Race X sprite portal. Or maybe it's your idea to stay away from Race X in any form.

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danys007 Author
danys007 - - 90 comments

first off i dont know how to make custom sprites. Secondo i dont see the point of making this if we cant add race x npcs.... but thanks. This is my first opfor mod its kinda old and i dont plan on updating it anymore.

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