Outstrip Baal and assemble Universum Control Center before he will do it! Difficulty of Mod is increased in comparison with vanilla Lord of Destruction :). Mod for Diablo 2 with accent on cube recipes. Also have many other features such as: > Two new character’s statistics: Luck and Endurance. > Strength of monsters is increased by various ways as well as strength of characters. > New monsters, new items, new areas. > New runewords system. > New magic properties for items. ... and many, many other things. :)

Report RSS "Battle for Elements" mod version 1.32 for Diablo2: LoD is released.

Hi to all! :) I released version 1.31 to 1.32 Upgrade Pack for my mod "Battle for Elements" I am grateful to Boojum, who helped me a lot with this upgrade pack and I'm sure that his imagination will not be exhausted in the next patches too. :) New: - Many monsters have highered attack

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Hi to all! :)
I released version 1.31 to 1.32 Upgrade Pack for my mod "Battle for Elements" [April 11 2006]

I am grateful to Boojum, who helped me a lot with this upgrade pack and I'm sure that his imagination will not be exhausted in the next patches too. :)

New:
- Many monsters have highered attack speeds (as well as hit recovery speeds) now.
- Random Resistances/Immunity System was applied (Thanks to Nefarius for his plugin).
- 5 new sets.
- 3 old sets (Fess' Marching Clothes, Barbaric Aspirations, and Amazonite Nightmare) were reworked completely. I am sorry for any size glitches / required level problems, but it was needed for balance purposes.
- Class runewords were changed.
- Rings of Wonder were changed again (I'm sorry for new level requirements, but it was needed for balance purposes).
- New system for Ring of All Wonders creation (collect all Rings of Wonder and customize your own ring :) ). See Cube Recipes.doc.
- Some skills are rebalanced as well as some items.
- Worldstone Chamber was changed to provide more encountering.
- New monster: Alter Ego.
- Another way to utilize superfluous Blank Stones (see Cube Recipes.doc).

Bug fixes:
- Bug with Taunt skill was fixed.
- You could not insert Throwing Souls into throwing weapons. This bug was fixed.
- I have removed all modifiers like "X (Increases During Daytime, Nighttime, Near Dawn, Dusk)" from mod because you could collect more than one such modifier on one item via item souls, that worked incorrectly. These modifiers worked incorrectly anyway. :P
- Den of Evil quest was non-completable sometimes. This bug was finally (I hope :) ) fixed.
- Your summons or mercenary can be teleported in unwalkable areas of Rogues Encampment after you have left from portal in town. This bug was fixed.

How to install:
Make sure that you have version 1.31 of mod installed to install this update pack.
Unzip all files to Diablo2 root folder with files replacing.

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