I TAKE NO CREDIT FOR THIS MAP! THIS IS FOR PRESERVATION ONLY!
To install, extract the ALD folder into your addon folder.
Original readme:
--Alderaan: Lakeside - By Bobfinkl--
Gameplay: firstly and most importantly don't play rambo style weapons overheat fast and/or become innacurate if neither of those they also drain energy, and also most combat takes place at far ranges from your opponents one well placed shot can do better than 15 missed shots. Also standing still gives you the best accuracy possible.
The classes:
Assault Rifleman: This unit is the all-around basic unit and can be used in almost any situation, this unit carries a assault rifle (automatic rifle), one thermal detonator (thermal detonators have much larger blast radius now), and 2 concussion grenades (small and concentrated blast radius this grenade that can penetrate vehicle armor with ease).
Semi-Automatic Rifleman: Best used in prolonged firefights at long distances this unit can also counter enemy snipers, carries a semi-automatic blaster rifle (high powered semi-automatic gun that can fire fast when clicked quickly but overheats fast), one thermal detonator, and 2 concussion grenades.
Engineer: Used as a general combat support unit and not intended to fight on the frontlines but instead provide medical, mechanical support to units also to place mines in strategic locations, this unit is equpped with a blaster carbine a weak short range weapon meant to be light and easy to use, a thermal detonator, one concussion grenade, 4 mines, and 5 health/ammo packs.
Support Gunner: Intended to provide suppressing fire on entrenched enemies or mow down mobs of attacking enemies, carries a repeater blaster rifle (powerful rapid fire weapon with ok accuracy, often slow to overheat but firing drains energy if the unit is moving), one thermal detonator, and 2 concussion grenades.
Commando: Intended for special missions the most common of these units is the sniper, the sniper can spot important targets and eliminate them and also it can thin enemy forces engaged in a firefight, this unit carries a sniper rifle a thermal detonator 2 detonators.
Credits:
ARC_Commander: T-21 repeater model
TheUltimat: Mini-map and leave textures
DarthD.U.C.K.: Ground/object Textures and beta testing
CodaRez: DLT-9 Sub-Machine Gun model
Press_Tilty: Beta testing
THE_WULFMAN: Beta testing
Null_1138: Beta testing
Jendo7: Beta testing
There may be more, sorry if I forgot to credit anybody
Bugs:
-Localization is mostly incorrect in Conquest(mod) era, no fix
-Ground texture issue near CIS/Rebel starting cp, no fix (I spent about 7 hours trying to fix before I gave up)
-Missing HUD icon for the concussion grenade, no fix (Again, like the ground texture issues I tried for several hours to no avail)
Enjoy!
One of the most beautiful map I have ever played in this game. The swamp area with the fireflies, the waterfall, the lake, the time of day and the forest is just perfection.