Airborn is an Action Adventure based in a fantastic world on flying islands eons after the world has collapsed from overexploitation. You will start exploring this world through the eyes of PiƱo a boy who wants to become a messenger one day. UDK Demo hitting the Web in Spring 2010.
a cooperative concept made by Johannes Figlhuber and Max Degen, yes we are still at it, believe it or not :D
We moved away from the 3rd person action adventure approach for now because its just way to hard to handle for a somewhat small team in their freetime. The game is completrely independent from unreal or modding right now so i'm not sure if the next bigger update showing what we've been up to lately in here or on indieDB. We will see :)
That is just beautiful! still waiting patiently...
omg Wow :o
just, amazing!
Very cool concept art
Beautiful concept art guys!
Just at days was thinking is Airborn still alive. Glad to see it! ;)
daym pretty
Wow, still alive...
Thanks!
Very nice, keep up the hard work... We are waiting patiently for another release!
Holy ******* crap!
YES!
Finally!!!
"We moved away from the 3rd person action adventure approach for now because its just way to hard to handle for a somewhat small team in their freetime."
Ehr, what's that supposed to mean?
The game is no longer a 3d person action game? Then what is it??
We are just building up a studio and keeping to produce some budget from outsourcing, so we can't handle a full huge scope 3rd person actiongame. We just can't - we tried it with a simpler optical approach than with what we've done in Unreal but still its too ambitious for us to handle right now - the idea isn't lost we have a lot of plot developed so maybe one day we will decide to do this. For now we decided to do something different, yet in the same universe - what it is, well we will tell you once we've got more material :)
So damn fine art. Great. And great to finally see some signs of life. I hope it won't last so many months again untill you guys post something.
i'd love to sa"yes by day X you'll get more" but i can't the times are busy right now, working on 4 titles right now, so there is not much time for our own production :(
Nice angle, good shot. (;
great work, and glad to hear your still working on it :)