Love to play games, Love to make games, Love to Destroy games and well make 'love' to games, hahaa only jessin'. Im a game designer at heart I love moulding things in 3D and alwasy have done since the good ol' days of making Quake maps in Qoole, long gone are the days of the good ol Binary Space Format (.BSP to stupid people) we now have to make way for photon adjustment and per-pixel lighting WoW. Imagine looking at your hand and then looking at an exect 3d replica of your hand in realtime on a PC screen well that time is now all thanks to some amazing companies like Epic releasing their UDK onto the masses for 'free' or the guys behind 3DS max one of the most widely used 3d prop generation tools on the market. As you will see if your following me properly, I am currently working on a solo project smply titled 'escAPE' for now at least, which will incorporate the brand new features of DX11 tech and Nvidias PhysX and using them in a 'FPS' shooter enviroment well without the 'S'.

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