Part-time modder :)

Report RSS Hammerfall Bunker WIP

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First try on modeling for Dawn of War. But a hi-poly monster now, will definitely reduce the poly number before texturing, animating and importing in-game. Hammerfall Bunker WIP


Some small update:

optimization before texturing:

Weapon choice: heavy bolters, heavy flamers, las cannons, multi-melta

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jONES1979
jONES1979 - - 2,368 comments

That's a great start!

Some small details can be just painted on textures, there is no need to model them all.

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Tony233 Author
Tony233 - - 37 comments

ty :) Texturing is always a hard task for me, and I still try to learn how to texture in DoW art style. I have already optimized it and reduce unnecessary polys.

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