SO, this is my first blog entry here. I want to start documenting the progress of my map project, currently nicknamed sgu_destiny.
The idea for the map was born the moment I saw the trailer for Stargate Universe. And after watching the pilot episodes I opened up Hammer and started with the gateroom.
Since then, I had to re-do the gateroom and its connected corridors twice....
The first time after I played the map with another player and realised that the proportions are way off.
And the second time after Producer Joseph Malozzi posted blueprints of the set of the show on his blog. These blueprints made clear that I measured wrong again.
Re-construction of the brushwork and some props was finished yesterday so that I can concentrate on new parts of the ship now.
What I have atm:
The gateroom, its lateral corridors, the nexus (control interface and kino room) and rough versions of the infirmary and mess hall. See? There's a lot to do, like:
The observation deck, the hydroponics lab, crew quarters, storage rooms, the communication stone room and a confusing hell of a lot of corridors.
After the brushwork is done, the models need polishing and only then comes the textures. Maybe some sound effects for the doors and consoles at the very end.
Of course the screenshots here are outdated so I will post new ones as the map progresses further.
Thank you for reading this wall of text. ;)
And please comment the screenshots, I need input.