Hello there,
No updates for like 2 months by now, but still working and tinkering around, nonetheless! Regarding to the upcoming Brutal Doom v22 probably won't release any "interim" updates until then, but I still wanted to provide some insights on the development. So what to expect?
- Bunch of new or updated sprites (like for PPS43, BAR, Lee-Enfield, G43, etc.).
- Some fixes and balance improvements.
- M1897 replaces M12 - it's far more iconic and the spritework is also improved.
- Working on a T34, but stucked on some issues related on the turret turning axis offset - Panzer II, Chruchill Crocodile also WIP.
Have a great summer, see you soon around!