Doomer - by all means. I have some solid level of knowledge related to classic firearms and military technology (20th century), medium skills in moding of ZDoom (coding, ACS and editing/creating sprites) and entry-level skills in 3D modeling (Blender). You may feel free to use any of my assets on the site as long as you credit me and it doesn't have anything to do with furries. Unfortunately I have far less free time (and creative energies) for moding than desired, but I am always open to neat ideas or requests for minor shared projects as long as I like the core concept and I have the necessary skills to contribute. Please do not ask for porting my Brutal Doom guns to Project Brutality - I'm not interested!

Report RSS Brutal Doom - WW2 pack - Sherman Test

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Making a little progress with the upcoming WW2 tanks update - still a long way ahead! I have managed to fix the chassis angle thing thanks to SgtMkIV VietDoom ACS scripts. The tank itself is kinda cubic to fit the original - vanilla Brutal Doom - tank hitbox.

Might adjust the turret offset later and I'm still not sure about the HUD - but more or less it is what it is.

Soon I'll release a test version so you can try out and provide feedback because all other tanks to be heavily based on this one. If this "prototype" runs fine, all the others will be easier to make.

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